Another tool avaliable in 3DS is tessellate. I chose to use it on various shaped objects (sphere on the left, cylinder in the middle and a cube on the right) Increasing or decreasing the tension on these objects alters the shape in some strange ways. I found the cube morphed into the strangest form. I'm not too sure what this tool could be used for but the cylinder had an interesting effect. The real weakness of this tool seems to be the increase to the overall polygon count as it provides the choice of various iterations all of which each double the polygon count each time by spliting them into triangles.