Monday 2 December 2013

Sky Texturing Part 2

Whilst I try to fix the background issue I've decided to just change the background colour blue as there are a great deal of images of Tatooine with no clouds in the sky and I can produce the suns with omni lights.


I may try editing the sky again maybe using the swirl affect in the material editor as this could produce some cloud formations but as I say it isn't the end of the world if it does not. The next step is no build up some hills and huts around the terrain, most Tatooine buildings are simplistic cylinders although this will cost more polygons but generally as I found when building the planet, a 3D mesh works much better than just an image.

No comments:

Post a Comment