Friday, 1 November 2013

T3-M4 Return

I decided to try and smooth the shoulder part of the T3-M4 model again, I found the Msmooth tool and managed to make the shape much smoother although it smoothed the entire object. I then decided to rebuild the shoulder altogether but in doing so the polygon number was massive and then to top it off I couldn't use the boolean tool to cut the X shape into the object. So I've decided to leave the shoulder as it was as it may not be perfect but for the sake of polygons it is not a large enough problem.

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